The above image and video was the result of the code shown on this page. Opacity, location, size and orientation can be modified through the  API.  The points can be rendered as points or as Glyphs. In the above image the points have been rendered as cone glyphs.

Points

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#include "math.h"

#include "..\..\nzrClient\nzrClient.h"

 

#define NUMBER_OF_POINTS  4000

 

int main(int argc, char* argv[])

{

  nzrClient   *myNZRClient;

  nzr_points  *pPointLocations;

  nzr_camera  *pMyCamera;

  nzr_point   inputArray[NUMBER_OF_POINTS];

  nzr_point   *pArray;

 

  // NZR should already be running with SC window active

  // establish the connection with NZR

  myNZRClient = new nzrClient(0);

 

  // Clear out all objects in the NZR screen

  myNZRClient->clearAll();

 

  pPointLocations = new nzr_points;

  myNZRClient->newObject(pPointLocations);  // set default values

 

  // set data parameters for the object

  pPointLocations->glyphScale = 0.02;

  pPointLocations->glyphType = CONE;

  myNZRClient->createObject(pPointLocations);  

  float alpha = 10.0;

  float beta = 0.02;

 

  pPointLocations->sizeOfData=0;

  pArray = &inputArray[0];

  for( int t = 0; t < NUMBER_OF_POINTS; t++)

  {

    pArray = &inputArray[t];

    pArray->x = (float) 2.0*alpha*sin((float)t/10.0);

    pArray->y = (float) 2.0*alpha*cos((float)t/10.0);

    pArray->z = (float) beta*t;  // z value

    pArray->intensity = (float)1*(t%10);

    pPointLocations->sizeOfData++;

   }

  pArray = &inputArray[0]; // restore the pointer for use again

 

  myNZRClient->writeObject(pPointLocations, (void *) pArray);

 

  pMyCamera = new nzr_camera;

  myNZRClient->newObject(pMyCamera);  // set default values

  pMyCamera->FocalPointX = 0;

  pMyCamera->FocalPointY = 0;

  pMyCamera->FocalPointZ = 0;

  pMyCamera->posX = 0;

  pMyCamera->posY = 0;

  pMyCamera->posZ = 282;

  pMyCamera->ClippingNear = 1;

  pMyCamera->ClippingFar = 786;

  myNZRClient->setCamera(pMyCamera); // set camera parameter

 

  // render the point data on NZR display

  myNZRClient->render();

 

  return 0;

}